After week one the Dwarves and Amazons have still not played the first game. Now with next week approaching we have new match ups to post.
Here is Week 2:
The Saugritties Stone-heads Vs The Kings'ton Chaos
Millbrook Maelstrom Vs The Chaoz Legionnaire Enforcers
The Red Hook Hudson Reavers Vs The Blood Hawks
The Nukes of Hazard have a Bye.
These games will be played in February 2
Wednesday, January 23, 2013
Wednesday, January 9, 2013
Week 1 - The Schedule
The Nukes of Hazard Vs The Red Hook Reavers
The Kings'town Chaos Vs The Chaoz Legionnaire Enforcers
Millbrook Maelstrom Vs The Blood Hawks
The Saugritties Stoneheads have a Bye.
Please let me know if you have issues with this line up. We can change some things around. I am open to suggestions for game too. I want everyone to have fun with this league.
The Kings'town Chaos Vs The Chaoz Legionnaire Enforcers
Millbrook Maelstrom Vs The Blood Hawks
The Saugritties Stoneheads have a Bye.
Please let me know if you have issues with this line up. We can change some things around. I am open to suggestions for game too. I want everyone to have fun with this league.
Saturday, January 5, 2013
Week 0 - The Rules
The start of the Blood Bowl Season is upon us and so is the rules for the 2013 team season.
- We are using LRB5 for the season. Each team will start with 1 million GP.
- All Star players are free to the roster for the first game. Star Player may play for both teams. After every game a roll on a d6 will be made. The result of 1-3 the Star Player will not play the next game. The result of 4-6 the Star Player will play the next game. No re-rolls can be made.
- After every game coaches will get a special die roll. They will be awarded points based on the game. Winners will get an extra 5 points and the losers will get an extra 1 point. Tie games each coach will receive 3 points. These points will then be added to a player on the team the coach chooses.
- Player Advancements Upgrade can be bought with the initial 1 million GP. A normal skill cost 20k, double skills cost 30k, +1 MA cost 40k, and +1 AV cost 40k. A coach my not purchase ST or AG upgrades. No player may have more than one skill or stat increase and no skill or stat increase can may be taken twice.
- There will be no overtime. If a game is tied after the rounds then the game is called a tie. Tie breakers or overtime will be played in playoff games and the Bloodbowlpalooza!
- Have fun. That is what we are here for. At the end of the season there will be awards and prizes. Those will be posted during the all star break.
- We are using LRB5 for the season. Each team will start with 1 million GP.
- All Star players are free to the roster for the first game. Star Player may play for both teams. After every game a roll on a d6 will be made. The result of 1-3 the Star Player will not play the next game. The result of 4-6 the Star Player will play the next game. No re-rolls can be made.
- After every game coaches will get a special die roll. They will be awarded points based on the game. Winners will get an extra 5 points and the losers will get an extra 1 point. Tie games each coach will receive 3 points. These points will then be added to a player on the team the coach chooses.
- Player Advancements Upgrade can be bought with the initial 1 million GP. A normal skill cost 20k, double skills cost 30k, +1 MA cost 40k, and +1 AV cost 40k. A coach my not purchase ST or AG upgrades. No player may have more than one skill or stat increase and no skill or stat increase can may be taken twice.
- There will be no overtime. If a game is tied after the rounds then the game is called a tie. Tie breakers or overtime will be played in playoff games and the Bloodbowlpalooza!
- Have fun. That is what we are here for. At the end of the season there will be awards and prizes. Those will be posted during the all star break.
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